The whole analysis room, in one place.
From the first tag to Sunday’s team talk. Here’s what each part does.
Tag a full match in one sitting.
Keyboard-first, built around possession. The scoreboard keeps itself as you go.
- Possession chains from the keyboardKickouts, carries, passes, shots, turnovers, frees, cards and subs, each a key, grouped into the possession they belong to.
- Scores proposed from the videoIt reads the broadcast scoreboard, replays and the kickout that follows a score. Enter accepts, 2 takes the other reading, Backspace dismisses.
- A scoreboard that keeps itselfThe running score comes from your tags by the rules, two-pointers included, and is checked against the final result at full time.
- Fix slips without stoppingX flips the last possession, F flags a moment to fix later, W rewinds and retakes, Z jumps back five seconds.
- A second pass for who and wherePut names on each touch and place it on a mini-pitch, so the maps and player numbers are right.
- Saved as you goEvery tag saves on its own. Close the laptop and it picks up where you left off.
Tap Accept, or watch it happen · illustrative match
Know where the game was won.
Kickouts, shots and turnovers, for both teams, from the tags you already made.
- Kickouts, both waysWhere every kickout landed, whether it was won clean, on the break or lost, and your retention against theirs.
- Shot maps with the two-point arcEvery attempt on the pitch, the 40 m arc drawn in, and expected points (xP) for each one from its distance and angle.
- Turnovers and possessionWhere the ball was won and lost, and which turnovers ended in a score.
- Player by playerEach player’s touches, shots and turnovers, match by match.
- Every number opens its tapeJump from a number or a dot on a map to the clips behind it.
Tap the tabs · illustrative match
Show them the moment, not a spreadsheet.
Broadcast-grade drawings on your own tape, in the perspective of the pitch.
Coded recreation of the Studio · fictional clubs
- Rings and name tagsA ring at a player’s feet and his name above his head, both following the pitch.
- Lofted passes in 3-DA kick pass drawn as a flight through the air, with its shadow on the grass.
- The shot coneFrom the shooter to the posts, with his distance, his angle and the chance’s xP.
- Measured in metresThe gap to his marker, the width of a channel, measured on the pitch itself.
- Team shapeDraw round a unit to show its shape, with its width and depth in metres.
- SpotlightDim the rest of the picture so the moment that matters stands out.
- Freeze and slow downHold a frame for a few seconds, or run a stretch at half speed.
- ReelsString clips together with title cards and captions for a meeting or a player.
- Present, export or sendFull screen in the dressing room, a video file (16:9 or 9:16), or a link players open on their phones.
The plan lives on one board.
Pick the fifteen, set the match-ups and name the takers, with the evidence beside you.
- Team selectionEvery player rated from their recent matches, with presets for your best, in-form, attacking, defensive or balanced fifteen. Injured and unavailable players are marked.
- Match-ups and the marking boardSet who picks up whom with a tap, and see the shots each of them took when they last shared the pitch.
- TakersFrees off each foot, 45s, kickouts and penalties, named before the bus leaves.
- TargetsSet targets for kickouts, shots and turnovers, and see where you are against your season average.
Tap a player · fictional panel
Know them before throw-in.
A scout pack on every team you’ve tagged, built from those matches.
- Their kickoutsHow they restart, short or long, and how often they keep it.
- Their main menWho scores, who carries, who wins the breaks.
- Where they attackThe channels their shots come from, and the tempo they play at.
- Ref WatchEach referee’s tendencies from your tagged matches: frees, cards and the home lean.
- Their panel, namedPut names to their numbers. Clubs on GAAnalysis share player names with the teams they play, never stats.
Everything else a club runs on.
Training, tactics, availability and your colours. Tap any tile to look closer.
- CalendarTraining, matches, gym, recovery, video nights and meetings, with attendance.
- Session plannerBuild a session from the drill library, block by block.
- Tactics boardDraw set plays on a true GAA pitch and animate them step by step.
- Players and availabilityPlayers join with a team code, log their own availability and see the schedule.
- Kit and crestDesign your jerseys and add the crest when you set up the club.
- Your club, foundClaim your club from a directory of nearly 2,000, with your ground already on the map.
Automatic player tracking and team detection from match video is in testing and not part of the beta yet. Today, scores are the only thing proposed from the video; you tag the rest.
Get your team into the beta.
We’re opening to clubs a few at a time this season.
- The tagger, with scores proposed from the video
- Match analysis: kickouts, shots and turnovers
- The Studio: drawings, reels, Present and share
- Matchday, team selection, scouting and the club calendar
Built by a GAA coach. Every request is read by a person, not a bot.